Canterbury Tale From The Wife of Bath
Product Code: CK2000
Approx. Run Time: 40 min.
A knight of the round table must solve a riddle or lose his life.
Learn morePre-approved by Texas’ University Interscholastic League, these titles work for any school at any competition.
Pre-approved by Texas’ University Interscholastic League, these titles work for any school at any competition.
Product Code: CK2000
Approx. Run Time: 40 min.
A knight of the round table must solve a riddle or lose his life.
Learn moreProduct Code: TJ6000
Approx. Run Time: 80 min.
Product Code: K40000
Approx. Run Time: 120 min.
Product Code: R21000
Approx. Run Time: 40 min.
A boy who feels the covert dislike of his beautiful, luxury-craving mother strives to win her love by being lucky. He bets on a horse and builds up a sum of money for her. The unforgettable climax comes in the shattering final speech.
Learn moreProduct Code: S90000
Approx. Run Time: 65 min.
Living in an ice palace of dazzling beauty, the queen watches two earth children who live with their loving grandmother. She orders her goblin to steal Kay, whose laughter, songs and games will enliven her frozen home and bring happiness.
Learn moreProduct Code: S57000
Approx. Run Time: 45 min.
Just outside Eternity, the Soul of a girl meets the Clay and the Spirit. She longs to return to Earth where the doctors are working to save her.
Learn moreProduct Code: P43000
Approx. Run Time: 35 min.
Auntie is so much smarter than her scheming nieces that, armed only with binoculars and a diary, she can outmaneuver them. Must Auntie leave her room from which, with binoculars, she studies the pawnbroker's shop and sees who's holding hands on the corner? Using the view offered by her window, Auntie proves too formidable for the nieces!
Learn moreProduct Code: L36000
Approx. Run Time: 90 min.
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Product Code: K23000
Approx. Run Time: 45 min.
Schoolgirl Kate thinks war is exciting, until her grandfather gives her a Japanese samurai sword from WWII, and along with the sword comes the ghost of Captain Kuroda, who teaches her that wartime experiences are not games.
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