Young Audiences | Middle School | Family (all ages)
16-26+ actors (gender flexible) with as many villagers, animals, pirates, and Jolliginki as desired.
Dr. Dolittle is a very special doctor with a deep understanding and love of animals finds he is able to speak with them. He travels to Africa to save the monkeys from a terrible plague. With the cooperation of all the animals of Africa, the doctor creates a solution that in the end protects the animals. Learn More
4m., 4w. (and 3m. or w., plus many extras. Doubling possible to as few as 5 actors.)
"And Little Red Riding Hood lived happily ever after" is where this story begins. Little Red isn't really happy, though! She has grown tired of her story. With the help of a lovable, comical magic dragon, she sets off for new adventures. Learn More
Middle School | High School | College and Adult | Family (all ages)
5m., 4w. (Extras.)
There are some strange stirrings at the local cemetery. Can a zombie find true love with a living, breathing woman? Can he kiss her without his lips falling off? These and other pressing questions are answered in this delightful Night of the Living Dead meets Happy Days musical. Learn More
An adaptation of Shakespeare's The Taming of the Shrew, this play skillfully blends Shakespeare's dialogue into a language that any audience can understand and includes songs. Through careful editing and skillful blending of modern and 16th-century idioms, the script maintains the humor, rhythm and flavor of Shakespeare's dialogue in simple and comprehensible terms. Learn More
19 actors, flexible (6w. and at least 1m. are needed), doubling possible.
Margaret Anne has never won anything in her life and suddenly finds herself as a participant in "Miss Spell Contest". Margaret Anne not only becomes a better speller, she learns to overcome self doubt even at the risk of being wrong. Learn More
High School | College and Adult | Family (all ages) | Senior Adults | Praise Groups
5m. (no doubling, expansion or gender flexibility.)
The fun-loving monks of Saint Bernard's must raise $250,000 by midnight to save their monastery from being turned into a gambling hall. They plan a radiothon fundraiser and race against the clock and the devil to save their home. Learn More